SVN write access

I have granted SVN write access to a select few trusted individuals and wish to post the ground rules here so there is no confusion about what is to be expected.

First we have standardized our commenting and format of files per Jeremy's post so please follow them:
http://www.tbamud.com/content/source-code-documentation-project

To checkout the SVN:
svn checkout http://tbamud.com/svn/circlemud/circlemud tbamud

When ready to make a change to the codebase always do an "svn update" prior to your modifications and to decrease the possibilities of conflicts run an "svn commit """ or "svn commit --file " as soon after as possible. Now any change you make in game be sure to test and then comment the details in the changelog via the in game command "changelog " then copy and paste the same text into a commit or a file to commit. All changes must be described in detail to prevent confusion. I will be checking all changes by looking at the different revisions. i.e. "svn diff -96:97" to see what was done.

If there are any questions don't hesitate to ask. The great part about SVN is we can easily track all changes and revert them if necessary.

If you have already contributed heavily to tbaMUD and desire SVN access please contact me on TBA.