Download tbaMUD 3.59 or the patch at http://tbamud.com
More bug fixes, new trig type login, and zone flags/levels. Thanks to Jamdog for the majority of work this release! For the full tbaMUD changelog check out: http://www.tbamud.com/files/changelog.txt
tbaMUD 3.59 changelog
[Apr 05 2009] - Rumble
Updated World and files for 3.59 release.
[Apr 02 2009] - Rumble
real_abils.str changed from 25 to 18. Since 18 is max str.
Changed ch to k in do_stat for quests. (thanks Frenze)
[Mar 14 2009] - Jamdog
Bug-Fix: real_shop function could hang if a shop was added with the max VNUM (Thanks Slicer)
Removed find_shop function, which was a duplicate of real_shop.
[Mar 13 2009] - Jamdog
Bug-Fix: Character deletion (remove_player, players.c), where the wrong player was potentially being deleted.
Added Zone Flags, including zedit sub-menu
Added Zone level restrictions, including zedit sub-menu
Added zlock and zunlock commands
Added areas command
Set GRID flag on zones 0, 12 and 30
[Mar 08 2009] - Jamdog
Fixed a possible crash bug in delete_object (genobj.c) (Thanks Slicer)
CAP function now recognises both preceeding color codes and ANSI codes (Thanks Slicer)
[Mar 07 2009] - Jamdog
Fixed a bug in find_shop (shop.c) and real_shop (genshp.c) (Thanks Slicer)
[Feb 25 2009] - Jamdog
Fixed new medit stats menu so that it uses the the Advanced/Standard cedit toggle
[Feb 24 2009] - Jamdog
Bug-Fix: Fixed levels command, so it only shows immortal level if it's in the specified range
Bug-Fix: write_mobile_espec now saves CON and CHA values for mobiles in world files
Bug-Fix: stat zone now shows the same as vstat zone (instead of show zone (num)
Bug-Fix: zone 'stat' info (print_zone, oasis_list.c) now shows the number of shops and triggers
Bug-Fix: zone 'show' info (print_zone_to_buf, act.wizard.c) now shows number of quests.
Added saving throws to write_mobile_espec (genmob.c) and interpret_espec (db.c)
Added 'whois' command for all players
medit: All numerical stats moved to new sub-menu, with 'autoroll' option
medit: Advanced or Standard stats sub-menu with cedit toggle (in Game Operations)
[Feb 17 2009] - Jamdog
Fixed a bug with %obj.extra% so that it now returns the list of extra flags
[Feb 11 2009] - Jamdog
Fixed a crash bug in count_quests (quest.c) affecting zlist (thanks Fsantin)
[Feb 05 2009] - Jamdog
Added "set name ", which renames a character, including pfile and index entry
[Feb 01 2009] - Jamdog
Changed documentation /doc unixshelladminguide to PDF format.
[Jan 31 2009] - Jamdog
Added room login trig types, to catch players logging in to a particular room
[Jan 29 2009] - Rumble
Corrected zcheck MAX_OBJ_GOLD_ALLOWED to compare against Val 0, not Val 1. (thanks Tails)
Created new MAX_OBJ_GOLD_ALLOWED define for zcheck. (thanks Tails)
Fixed typo in players.c. (thanks Tristen)
[Jan 25 2009] - Rumble
Added new documentation /doc unixshelladminguide. (thanks Jamdog).
Added new zone creation limits to prevent misuse of zedit making the MUD unbootable.
[Jan 25 2009] - Jamdog
Added cases for missing object types in oedit_disp_val1_menu (other, worn, treasure, trash, key, pen, boat)
[Jan 25 2009] - Rumble
Fixed pardon. (thanks Echos-Ironcastle)
[Jan 24 2009] - Rumble
Fixed command queue cancelling "--" from cancelling the next command. (thanks Frenze/Ogdin)
Fixed object timer values from not saving. (thanks Stoneheart)
Fixed latest GCC warnings in the /utils. (thanks Jamdog)
Fixed violent area spells so they would not harm group members. (thanks Nhilar)
Changed usage of qm->nr to GET_MOB_VNUM(qm). (thanks Tails)
[Jan 21 2009] - Jamdog
Added trigedit variable %move% to teleport objects.
Fixed memory leak in generic_complete_quest.
A bug fix to player attachable scripts.
A better fix to the DIKU double attack by ordering a mob to save its master.
Fix to remove weight restrictions for immortals.