tbaMUD 3.59 Release

Download tbaMUD 3.59 or the patch at http://tbamud.com


More bug fixes, new trig type login, and zone flags/levels. Thanks to Jamdog for the majority of work this release! For the full tbaMUD changelog check out: http://www.tbamud.com/files/changelog.txt


tbaMUD 3.59 changelog

[Apr 05 2009] - Rumble

Updated World and files for 3.59 release.

[Apr 02 2009] - Rumble

real_abils.str changed from 25 to 18. Since 18 is max str.

Changed ch to k in do_stat for quests. (thanks Frenze)

[Mar 14 2009] - Jamdog

Bug-Fix: real_shop function could hang if a shop was added with the max VNUM (Thanks Slicer)

Removed find_shop function, which was a duplicate of real_shop.

[Mar 13 2009] - Jamdog

Bug-Fix: Character deletion (remove_player, players.c), where the wrong player was potentially being deleted.

Added Zone Flags, including zedit sub-menu

Added Zone level restrictions, including zedit sub-menu

Added zlock and zunlock commands

Added areas command

Set GRID flag on zones 0, 12 and 30

[Mar 08 2009] - Jamdog

Fixed a possible crash bug in delete_object (genobj.c) (Thanks Slicer)

CAP function now recognises both preceeding color codes and ANSI codes (Thanks Slicer)

[Mar 07 2009] - Jamdog

Fixed a bug in find_shop (shop.c) and real_shop (genshp.c) (Thanks Slicer)

[Feb 25 2009] - Jamdog

Fixed new medit stats menu so that it uses the the Advanced/Standard cedit toggle

[Feb 24 2009] - Jamdog

Bug-Fix: Fixed levels command, so it only shows immortal level if it's in the specified range

Bug-Fix: write_mobile_espec now saves CON and CHA values for mobiles in world files

Bug-Fix: stat zone now shows the same as vstat zone (instead of show zone (num)

Bug-Fix: zone 'stat' info (print_zone, oasis_list.c) now shows the number of shops and triggers

Bug-Fix: zone 'show' info (print_zone_to_buf, act.wizard.c) now shows number of quests.

Added saving throws to write_mobile_espec (genmob.c) and interpret_espec (db.c)

Added 'whois' command for all players

medit: All numerical stats moved to new sub-menu, with 'autoroll' option

medit: Advanced or Standard stats sub-menu with cedit toggle (in Game Operations)

[Feb 17 2009] - Jamdog

Fixed a bug with %obj.extra% so that it now returns the list of extra flags

[Feb 11 2009] - Jamdog

Fixed a crash bug in count_quests (quest.c) affecting zlist (thanks Fsantin)

[Feb 05 2009] - Jamdog

Added "set name ", which renames a character, including pfile and index entry

[Feb 01 2009] - Jamdog

Changed documentation /doc unixshelladminguide to PDF format.

[Jan 31 2009] - Jamdog

Added room login trig types, to catch players logging in to a particular room

[Jan 29 2009] - Rumble

Corrected zcheck MAX_OBJ_GOLD_ALLOWED to compare against Val 0, not Val 1. (thanks Tails)

Created new MAX_OBJ_GOLD_ALLOWED define for zcheck. (thanks Tails)

Fixed typo in players.c. (thanks Tristen)

[Jan 25 2009] - Rumble

Added new documentation /doc unixshelladminguide. (thanks Jamdog).

Added new zone creation limits to prevent misuse of zedit making the MUD unbootable.

[Jan 25 2009] - Jamdog

Added cases for missing object types in oedit_disp_val1_menu (other, worn, treasure, trash, key, pen, boat)

[Jan 25 2009] - Rumble

Fixed pardon. (thanks Echos-Ironcastle)

[Jan 24 2009] - Rumble

Fixed command queue cancelling "--" from cancelling the next command. (thanks Frenze/Ogdin)

Fixed object timer values from not saving. (thanks Stoneheart)

Fixed latest GCC warnings in the /utils. (thanks Jamdog)

Fixed violent area spells so they would not harm group members. (thanks Nhilar)

Changed usage of qm->nr to GET_MOB_VNUM(qm). (thanks Tails)

[Jan 21 2009] - Jamdog

Added trigedit variable %move% to teleport objects.

Fixed memory leak in generic_complete_quest.

A bug fix to player attachable scripts.

A better fix to the DIKU double attack by ordering a mob to save its master.

Fix to remove weight restrictions for immortals.