Hello, this is my first post. I would like to get an answer here :)
I have been developing a text mud in Korean based on Tba 3.61 release.
However, I didn't change anything about fighting system yet.
After I was dead by a mob, the fighting system took me out. just be quited.
So.. here is my question.
How do I prevent quitting and define a new place like recovery room?
Any suggestion or answer of it?
ps. let me know where I can download these patches below.
8: Assembly Edit Code version 1.1
10: Weapon Skill/Skill Progression version 1.3
12: Vehicle Code version 2.0 (2003/10/01)
14: Object Damage/Material Types version 1.3
17: Patch list version 1.3 (2003/08/27)
18: Portal Object/Spell version 1.3 (2003/09/13)
24: Seelight version 1.1 (2003/06/22)
30: Dupecheck version 1.0 (2003/12/07)
32: Remove color question version 1.0 (2004/9/27)
36: Max_in_room version 1.2 (2007/02/13)
Thanks in advance.




